This page merely documents ideas I've had or things I've noted I need to do. They're in some very vague order of likely priority, impact and so other factors, don't read too much into it.
This page is not a guarantee to implement any of the features or a time frame for them, it is merely intended to present an indication of the intended direction of the product, for reference, or so others may contribute ideas to it.
Bulk XP allocation support. Though really events are better.
Allocating skill points should show current values for the attributes it can increase.
GroupType level KVs - applied to all groups of a type.
Minimise button for the HUD.
Creation of “Currency” module, optional theft mechanic, safe vaults, optional taxation, etc etc.
Creation of “Buffs” module - temporary enhancements to a player, inferable by magic casting or by potions etc.
Support “Look At” for target selection, aka llCastRay, as per RPHUD.
Creation of an Items module, to support unique (one exists total) and instansiable items. Design to be fleshed out.
Support adjoining multi-region instances without requiring a new HUD to spawn in.
Webpage version of character creation.
Award XP based on volume of RP posts through hud (??)