Upcoming Features

This page merely documents ideas I've had or things I've noted I need to do. They're in some very vague order of likely priority, impact and so other factors, don't read too much into it.

This page is not a guarantee to implement any of the features or a time frame for them, it is merely intended to present an indication of the intended direction of the product, for reference, or so others may contribute ideas to it.

  • Bulk XP allocation support. Though really events are better.
  • Allocating skill points should show current values for the attributes it can increase.
  • GroupType level KVs - applied to all groups of a type.
  • Minimise button for the HUD.
  • Creation of “Currency” module, optional theft mechanic, safe vaults, optional taxation, etc etc.
  • Creation of “Buffs” module - temporary enhancements to a player, inferable by magic casting or by potions etc.
  • Support “Look At” for target selection, aka llCastRay, as per RPHUD.
  • Creation of an Items module, to support unique (one exists total) and instansiable items. Design to be fleshed out.
  • Support adjoining multi-region instances without requiring a new HUD to spawn in.
  • Webpage version of character creation.
  • Award XP based on volume of RP posts through hud (??)